Browser Games Global Market Report 2021 by The Business Research Company is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The chapter on the impact – both negative and positive – of COVID-19 on the browser games industry gives valuable insights on supply chain disruptions, logistical challenges, and other economic implications of the virus on the market. This includes revised market numbers according to the effects of the coronavirus and the expected browser games market growth numbers 2021-2030.
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The Browser Games
Global Market Report 2020-30 by The Business Research Company provides an in-depth
analysis of the global browser games market and covers both the historic
period, 2015 to 2020, and the forecast period, 2020 to 2030. The report
evaluates the market and major economies across the regions Asia-Pacific,
Western Europe, Eastern Europe, North America, South America, Middle East,
Africa.
The Browser Games
Global Market Report 2021 covers browser games market drivers, browser games
market trends, browser games market growth rate, browser games market major
players, player-adopted strategies in the market, and browser games market
size.
The global browser games market is expected
to grow from $23.81 billion in 2020 to $24.99 billion in 2021 at a compound
annual growth rate (CAGR) of 5%. The growth is mainly due to the companies
rearranging their operations and recovering from the COVID-19 impact, which had
earlier led to restrictive containment measures involving social distancing,
remote working, and the closure of commercial activities that resulted in
operational challenges. The market is expected to reach $34.47 billion in 2025
at a CAGR of 8%.
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The report covers the browser games market
segments-
1) By Type: Mobile Games, Pay-To-Play Games, Free-To-Play Games, Pay-In-Play
Games
2) By End User: Smartphone And Tablet, PC,
TV, Other
3) By Operating System: IOS, Android,
Windows
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